DZXRP Wiki
The Wanderer’s Guild

Overview
The Wanderer’s Guild is a faction of altruistic nomads dedicated to helping others survive the apocalypse and fostering peace among survivors. Guided by a moral compass, they strive to light a path of hope through the chaos. They explore the wasteland, documenting vital information, delivering aid, and serving as a neutral voice in disputes.
Philosophy
- Mission: To promote survival through community, fairness, and trust.
- Values: Compassion, cooperation, and resilience.
The Guild believes the apocalypse is a second chance for humanity to rediscover unity. They act as guides for the lost and protectors of the vulnerable.
Activities
- Scouting Dangerous Zones:
- Mapping treacherous areas and ensuring safe routes for survivors.
- Aid Deliveries:
- Responding to rumors of struggling survivors with food, water, and medical supplies.
- Mediation:
- Resolving conflicts over territories and resources without bloodshed.
Base of Operations
- A mobile network of camps connected to a central hub, “Haven Spring,” located in an unknown location in Eurasia.
Recruitment
- Criteria: Altruistic survivors willing to contribute to the community.
- Joining Process: Survivors are evaluated for their willingness to share resources or assist others in need.
- Reward: Supplies, maps, and tools to aid in survival.
Tagline
“Wanderers for the weary, guides for the lost.”