GAME
FIXED
- Fixed a game lag when killing infected (https://feedback.bistudio.com/T164167)
- It was not possible to lower the flag from the flag pole
- It was possible to skip the engine starting animation for vehicles
- The camera would zoom briefly when using eye focus during certain actions
- Cooking on the gas stove would take exceptionally long
- Vertical camera settings were not saved after restarting the game
- Player bodies would not leave their equipment after being skinned and quartered
- Buried items would still show option to bury (https://feedback.bistudio.com/T163850)
- Headtracking TrackIR was not functioning (https://feedback.bistudio.com/T164166)
MODDING
- Added: CGame.GetHostName() and CGame.GetHostData() methods for client to get information about currently connected server
- Fixed: Referencing AbstractWave would give an empty compilation error on Retail instead of just a warning in certain scenarios
- Changed: AbstractWave has private ctor and dtor in Diag/Workbench to warn about script deleting it while it shouldn’t