Season 10 Begins – April 2026 | DZXRP Update

By DZXRP Dispatch · May 3, 2026

A World Reconnected


There was no single moment that marked the beginning of April.

No explosion. No announcement. No line drawn in the sand.

What changed instead was quieter — almost easy to miss if you weren’t paying attention.

The radios started answering back.

At first it was nothing more than scattered voices testing range. A call from one end of the island, a reply from somewhere unseen. Distances were gauged. Frequencies adjusted. Names spoken, sometimes recognised, sometimes not. For a while, it felt uncertain whether any of it would hold.

But it did.

And slowly, almost without anyone deciding it outright, the airwaves became something people relied on again.


The Trade House sat at the centre of much of it, though not by design.

It wasn’t built to be defended, nor governed, nor even preserved. It simply existed in the right place at the right time — a structure that offered enough shelter, enough access, and just enough consistency that people began to orbit around it.

Traders kept their routines. Guards maintained a presence, though never tightly enough to suggest control. Survivors came and went, rarely staying longer than they needed to.

It wasn’t safe.

But it functioned.

And in the Deadzone, that’s often enough.


As movement increased, so did attention.

For some time, there had been mention of activity offshore — rigs, aircraft, organised presence. Most treated it as background noise, the kind of distant threat that only becomes real once it reaches you.

In early April, it reached.

The first clear indication came not from confrontation, but from consequence. Aircraft were lost. Locations were exposed. Individuals moved through places they weren’t meant to be.

STAG responded.

Not with ambiguity, and not with delay.

Their broadcasts were measured and direct, leaving little room for interpretation. There were accusations — trespass, interference, theft. There were instructions — present yourselves, comply, answer. And there was a shift in tone that made one thing clear above all else:

They were no longer observing.

They were acting.


Groots Hill became the point where that action met resistance.

Those present there didn’t disperse immediately. They prepared, in whatever ways they could. Defensive positions were reinforced, traps were set, and when STAG forces arrived, the engagement was neither brief nor one-sided.

Reports that followed spoke of helicopters brought down, multiple casualties, and a level of resistance that exceeded what STAG appeared to expect.

There were also mentions of something new — a biological or chemical agent deployed during the fighting. Accounts vary, but they share enough detail to suggest it wasn’t conventional.

In the end, Groots Hill was not taken.

It was abandoned.

What could not be held was denied.


The same decision reached the Trade House not long after.

There was no panic. No call to arms. No attempt to make a stand for the building itself.

Those who understood the situation left before first light.

Quietly. Deliberately.

The structure was left behind, along with everything inside it. Whatever value it held was no longer worth the risk of being present when pressure arrived.

And then, as suddenly as that pressure had built…

It passed.

STAG did not remain.

They moved through the island in force, enforced what they intended to enforce, and withdrew without attempting to establish a lasting foothold.

It left something behind, though.

Not damage.

Uncertainty.


When people returned to the Trade House, it was not with confidence, but with familiarity.

The building still stood. The framework of what had existed before was still there. Traders resumed their work. Survivors began passing through again. Supplies moved. Conversations picked up where they had been interrupted.

It wasn’t the same.

But it didn’t need to be.

It only needed to work.


Not all of April’s changes came from STAG.

Warren Cove marked the first time the island presented something that did not fit within the usual patterns of conflict.

Initial reports suggested a standard incident — a crash site, hostile presence, something explainable within the framework people had come to understand. That assumption didn’t last long.

Descriptions began to surface that didn’t align with any known faction or behaviour. Movement without form. Damage without clear cause. An overwhelming presence that wasn’t tied to gunfire or human action.

One account described it as a shadow. Another as something contained, almost deliberate in the way it moved through the environment.

No one has yet explained it.

What matters is that it was seen.


Later in the month, the Devil’s Eye incident reinforced that something beyond conventional threats was now part of the landscape.

It began with a call for help.

It rarely ends there.

Responses were made, directions given, assistance offered — the same pattern that had been forming across the island all month. But then the transmissions changed.

Signals became distorted, not in the usual way of interference or distance, but in content. Words interrupted themselves. Messages carried tone without clarity. Fragments suggested intention without explanation.

“You were guided.”

“Do not remain at the fire.”

“He is already—”

The line never finished.

Warnings followed quickly after. Survivors began advising others to avoid the area entirely, to ignore any calls originating from it, to treat the situation as something fundamentally different from anything they had encountered before.

Whether those warnings came in time for everyone is unclear.


And still, despite everything, people continued.

Across Deer Isle, small efforts began to take shape.

Vehicles were repaired and brought back into use. Supplies were moved with intention rather than desperation. Individuals began to define roles for themselves — medics, couriers, traders, builders. Settlements, however fragile, started to appear in places that offered even a slight advantage.

They were not secure.

But they existed.

And existence, in this world, is a form of defiance.


By the end of April, the most unexpected development came not from within Deer Isle, but from beyond it.

A signal reached across the distance.

Livonia.

The voice that came through spoke of a land changed — toxic gas, failing wildlife, abandoned settlements. A place that had not recovered, only endured in a different way.

But it was not silent.

Contact was established. Conversations followed. And for the first time in a long while, there was discussion not just of survival, but of connection between regions.

Trade. Movement. Exchange.

A wider world, re-emerging.


April did not bring stability.

It brought recognition.

That the Deadzone is no longer made up of isolated survivors moving unseen through empty space. That people are watching, responding, and shaping what happens around them, whether intentionally or not.

The Trade House still stands.

STAG still operates.

The anomalies remain unexplained.

And somewhere, across land and sea, others are listening.


If you’ve been watching from the outside, this is where you arrive.

Not at the beginning of a story.

But in the middle of one that is already moving.